League of Legends in esports
百科词条From Wikipedia

League of Legends in esports

League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. The game, released in 2009, was the first to be developed and published by Riot Games. Esports tournaments for the game began as early as 2010, most notably with the 2010 World Cyber Games when it was featured as a promotion game. In 2011, the first edition of the League of Legends World Championship was held at DreamHack in Jönköping, Sweden, which was won by Fnatic. League of Legends is one of the largest esports with various annual tournaments taking place worldwide. In terms of esports professional gaming as of June 2016, League of Legends has had US$29,203,916 in prize money, 4,083 Players, and 1,718 tournaments, compared to Dota 2's US$64,397,286 of prize money, 1,495 players, and 613 tournaments. Former League Championship Series commissioner Chris Greeley is the current Global Head of League of Legends Esports (LoL Esports) for Riot Games since 2024, taking over from Naz Aletaha.

Categories

Articles with short descriptionLeague of Legends competitionsShort description is different from Wikidata

Quick Facts

Type
Esports
First played
2010
Highest governing body
LoL Esports (Riot Games)